Self-taught in both storyboard and animation. I started drawing comics as very young kid, so the jump to storyboard was not that big.
Animation in 3D was also something I learned along the way. Did animation in Maya for the TV-series Hugo Safari, but for The Little Mermaid and many other games it was with 3Ds Max. I would definitely not compare it with the talent coming from the animation school in Viborg, but I think I’m past the stage of slow “underwater” animation, which beginners tend to do.