Interactive Television Entertainment (ITE) decided it was time for the troll to leave the forest and step into the role of a secret agent in the bustling city of Aquapolis. This new setting presented refreshing design challenges.

Building on the previous sailing game CannonCruise, we modeled Aquapolis after Venice to save production time while aligning with the agent theme, reminiscent of Bond films. I explored the concept of "streets" featuring hybrid boats—part car, part vessel—enhancing the city’s unique aesthetic.

The 3D artists who helped bring this universe to life included Martin Vestergaard Madsen, Stephen Meldal Foged, Jonas Ussing, Heino Eisner, and Jonas Raagaard. Released: 2005-2006