My first published game began as a school project at Space Invaders, Denmark’s pioneering multimedia education program, alongside Peter Eide Paulsen and Katja Therese Frandsen. Our goal was to demonstrate that books could merge with gameplay, creating a digital experience for kids. We collaborated with writer Bo Handrup Nikolajsen, and the project was picked up by Gilisoft, published in 1998 - potentially Denmark’s first digital interactive book. Released: 1998













